BareCat Studios invites players to visit Nightshade Glade — a town filled with friendly smiles, sprawling forests, and centuries of dark secrets. We make games for the kids who read scary stories by flashlight under their covers, and who always knew something was wrong with the adults.
Nightshade Glade is an interconnected universe of campfire stories that stand alone, but leave embers that carry forward.
BareCat Studios believe that videogames are one of the most direct forms of storytelling, an invitation from a developer to the player to walk a mile in someone else's shoes. That responsibility means treating players with respect, care, and honesty.
Every game we release is an invitation to care about what happens next. Nightshade Glade is built to reward patient players, with each title adding a new layer, each choice carrying forward, and the universe deepening with each story we tell.
Games are one of the most direct forms of storytelling ever created, an invitation to walk a mile in someone else's shoes. If someone is spending their limited and priceless time inside something we built, it had better be fun. Story and message matter, but fun comes first. BareCat Studios aims to build an identity so distinct that players recognize our work before they ever see our logo. Like the classic CD-ROM adventure games that inspired us, we want players to know the covenant before the game boots up. The tone, themes, and visual language will be familiar, while the gameplay is a surprise. Long term, we want to grow Nightshade Glade into a universe that supports multiple games and stories, and eventually a community of developers and players who call it "home".
Respect · Play · Community
Haunting Henry
A weekend alone with your stepdad. Three nights. Something is very wrong with Henry. A branching horror story with 64 endings — your first visit to Nightshade Glade.
Play the Demo